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Unreal NovaAcademy

Unreal Engine / Game development

Unreal Nova Academy

Practical Unreal Engine learning for adults. Our first free, self-paced course is in development.

Independent education. Built around real development practice.

Inside Unreal Editor / Example from our beginner guide

First course / In development

A small game.
A solid foundation.

Unreal Engine Foundations is being designed to take you from a new project to a playable prototype, one manageable step at a time.

  • Free introduction
  • Self-paced
  • English
See the planned curriculum

The planned project

Build something you can play.

  1. 01 Create an explorable space
  2. 02 Make objects respond with Blueprints
  3. 03 Add an objective and a game loop
  4. 04 Test, refine, and package

Lessons are not available yet. The project and syllabus will be refined during development.

The approach

Less copying. More understanding.

One project, connected ideas

Learn the editor, build interactions, and bring them together in a small playable prototype.

Practice beyond the tutorial

The planned lessons pair demonstrations with exercises and independent challenges.

Understand the decisions

Explore why a solution works, how to debug it, and when to take a different approach.

A third-person character in the Unreal Editor's Play In Editor mode
Unreal Editor example from the beginner guide, not the upcoming course project.

Available now / Beginner guide

Start with the big picture.

What goes into making a game? Explore the roles, tools, and first steps before choosing what to learn next.

Read the guide

Developer-led. Independently built.

From development practice
to learning that makes sense.

Founded by a lead game developer building a practical learning path for adults interested in Unreal Engine.

Meet the founder